University of Washington

For Development Of Real-time Learning Interventions That Promote Student Intrapersonal Competencies

  • Amount
    $1,000,000
  • Program
  • Date Awarded
    6/12/2017
  • Term
    36 Months
  • Type of Support
    General Support/Program
Overview
The Center for Game Science at the University of Washington allows computer scientists, researchers, software engineers, and curriculum specialists to work with the College of Education to develop, study, and assess aspects of the education ecosystem. The center will develop and test adaptive real-time learning interventions for students based on measures of intrapersonal competencies, particularly productive struggle and mindsets related to problem solving. This work will help teachers utilize and act on these measures in actual classroom situations.
About the Grantee
Address
AC101 Paul G. Allen Center for Computer Science & EngineeringBox 352350185 Stevens Way
Seattle, WA 98195-2350
Grants to this Grantee
for support of the Center for an Informed Public's research on digital disinformation  
Societies are experiencing a profound shift in how we participate in public discourse. While this new paradigm has many positive implications, it has also opened the door to disinformation and other forms of networked manipulation — which function not only to mislead and divide, but also to diminish trust in democratic institutions. The proposed Center for an Informed Public at the University of Washington will integrate original research, policy, education, and outreach to resist strategic misinformation, promote an informed society, and strengthen democratic discourse. The Center will develop and maintain sociotechnical infrastructure to support researchers and community fellows in conducting research into online interactions to better understand these challenges.
for support of the Tech Policy Lab  
A grant to the University of Washington’s Tech Policy Lab will provide the resources to build upon the existing interdisciplinary collaboration between the university’s law school, computer science department, and information school to inform technology policymaking, including on artificial intelligence, robotics, and automation. It will enable the Tech Policy Lab to continue its research, education, and thought leadership on key cyber topics, including past instances of policy failures. It will also allow the lab to continue to convene a new series of global summits on cyber policy issues.

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